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Game Engineer (Tech Pod)

hybridhace 2 sem.
Análisis del mercado
📊 Game Development: salarios y demanda en el mercado
Stack
agilec#ci/cdgitjenkins
Detalles
Prácticas
Agile, CI/CD
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Descripción
Game Engineer - Tech Pod SYBO is part of the Miniclip family and known for the widely popular game, Subway Surfers - the most downloaded mobile game in the world, with over four and a half billion downloads. Located in the heart of Copenhagen, we aim to create playful moments that inspire our fans to care. Hundreds of millions of players play Subway Surfers each month, and enjoy smooth gameplay, new features and a concept that’s now worked for over fourteen (Yes, 14!) years - and we’re looking for a talented Game Engineer for our Tech Pod to make sure the game and the technology behind it keeps running. As a Game Engineer - Tech Pod, you’ll work closely with engineers and other disciplines to develop the systems, integrations, and technical foundations behind Subway Surfers. You’ll have the opportunity to take ownership, contribute to technical decisions, and help us continuously improve the game, its technology, and the way we build it. Nothing’s worse than playing an unstable game. If unstable gaming annoys you, make you'll take enjoyment in making stable games for others. More below! Responsibilities Develop and maintain systems, platform capabilities, and SDK integrations that enable us to deliver new features and content for Subway Surfers using Unity, C#, and native code Collaborate with other Engineers to take technical solutions from concept through implementation and release Write clean, maintainable code and contribute to the long-term health of the Subway Surfers c
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