Descrizione
You'll build rich-media ads for one of Germany's busiest interactive ad studios - game ads, swipeable galleries, quizzes, fireplace skins, dealer ads with live store locators. Plain HTML, SCSS and modern JavaScript, animated with GSAP, built from the designer's layouts down to the pixel. Around 50 campaigns land in the queue every month for big consumer, travel and automotive brands, so you'll ship something real in your first weeks and see it live on major news sites soon after.
What you'll actually do. You'll join the ad production team of a German interactive marketing agency we've worked with for years. Every ad starts as a Jira ticket from the campaign team: client, format, sizes, deadline, the designer's layouts and a folder of exported assets.
You take it from there: build the ad, wire up clickouts and tracking, push it through QA and tag testing, and hand it over for delivery on ad platforms. Tickets are short-lived (days, not months), so you'll see a lot of different formats quickly. The workflow is AI-first on purpose.
Every format (game ad, gallery, quiz, fireplace, dealer banner) has its own boilerplate branch, the repos ship with Claude Code guides and skills, and visual checks run through Playwright. You'll learn to use those tools well, and to tell when the output is wrong. Pixel-perfect is not a slogan here: positions are measured from the designer's layouts, never eyeballed.
Build interactive ads in HTML, SCSS and ES6 JavaScript on top of the in-house ad fram
Descrizione completa, azienda e link per candidarti: dopo l'accesso.
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