Descrizione
About the role You will join the team that gets media to the player. We decide which files and formats each device receives, package them for adaptive streaming, and make sure they are in the right place on our CDNs before people press play. This is a role for someone who thrives on variety, context switching, and building trusted relationships across engineering teams.
You will need to be comfortable operating with autonomy, adapting to different team cultures, and influencing technical direction in codebases you did not originally build.
What you'll do
Design, develop, deploy, maintain, and support backend media processing and packaging services - with a sharp eye on performance, scalability, and maintainability. Work primarily with Rust, Python, and Java, leveraging C/C++ libraries - all running smoothly in Google Kubernetes Engine. Take operational ownership of your team’s services Dive deep into media technologies and optimize video/audio processing Collaborate with a dedicated team of media tech enthusiasts who think reading a 200-page ISO specification is a good day.
Who you are
You have hands-on experience building or operating media-delivery systems — segmented and adaptive streaming, packaging, transcoding. You understand codecs and containers in practice (e.g. H.264/HEVC/AV1, AAC; MP4/MPEG-TS, HLS/DASH).
You are proficient in a systems-level language such as Rust or C/C++ and you know how to make media processing fast and resource-efficient. You have solid experien
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