Descrição
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month.
Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience. We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor.
Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints. That's where you come in.
作为 Riot Games 的 Game Producer,我们通过专业的制作管理与跨职能协作,支持团队打造高质量的产品与体验,推动开发工作有序开展,并帮助团队持续改进工作方式。 作为 Unpublished R&D Product 团队的 Senior Game Producer,你将负责建立和完善研发阶段所需的制作管理基础体系,帮助团队在不断变化的工作环境中保持清晰的目标、灵活的执行方式和稳定的协作节奏。 你将制定和维护项目路线图,建立适合团队需求的开发管理流程与协作机制,主动识别潜在风险与依赖关系,并推动团队持续记录、总结和复用工作经验。 你将与团队管理者及不同专业领域的负责人紧密合作,协调跨职能工作,推动关键计划与里程碑落地,并与其他项目管理人员协同解决问题、持续优化团队的工作机制。 此外,你还将指导和培养项目管理团队成员,支持不同专业领域的同事改进工作流程、加强协作,并提升团队整体的执行效率。 你将向团队的 Director, Game Production 汇报工作。 核心职责(Responsibilities) 制定并维护项目制作路线图: 负责为复杂、多阶段的研发项目制定清晰、完整的制作路线图,涵盖开发阶段、关键里程碑及阶段评审节点。将产品目标转化为不同时间维度下切实可行的执行计划,基于经验进行合理评估,并透明地沟通各项目标及里程碑的交付信心与潜在风险。确保团队计划与工作室及 Riot 整体规划保持一致。 设计并优化研发管理体系与流程: 灵活运用 Agile、Lean、Scrum、Kanban 及里程碑管理等方法,根据团队所处的研发阶段调整管理方式。与团队管理层合作,建立、推广并持续优化开
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