Usamos cookies técnicos e estatísticas de visitas: Yandex Metrica e o registro de visitas desidentificado do Zorky. Nunca vendemos dados. Mais sobre cookies e estatísticas.
O Zorky está em modo de teste: tudo é grátis. Este site é só uma demo: nomes de empresas, links e seu feed pessoal ficam disponíveis depois do cadastro. Cadastre-se →
ZorkyZorky
Português
@termdocs
← Todas as vagas

Senior Game Programmer

SeniorofficeWrocław, PL →há 4 sem.
Análises de mercado
📊 Game Development: salários e demanda no mercado
Stack
GamingC++Unreal Enginec++unreal
Mostrar empresa e link
Grátis, depois de entrar.
Candidatar-se
Envie seu currículo: empregadores e recrutadores de vários países que procuram o seu perfil poderão falar com você diretamente.
Enviar seu currículo →
Descrição
Company Description Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development. We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players. We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey. Job Description Your daily tasks: Design and implementation of gameplay mechanics in Techland's newest games, in particular: Iterate gameplay features in close collaboration with animators and game designers. Own and drive moment-to-moment gameplay mechanics. Create and prototype new gameplay systems and related tools. Debug and optimize gameplay mechanics for performance, responsiveness, and stability. Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team. Qualifications 6+ years of experience in game development, with a focus on gameplay mechanics (3C’s, AI) or systems. Excellent knowledge of C++ and Unreal
Descrição completa, empresa e link para se candidatar: depois de entrar. Entrar
Os contatos do empregador (e-mail/telefone/telegram) ficam ocultos na prévia pública. Envie seu currículo para que os empregadores possam falar com você diretamente.
Pergunta urgente? Escreva para @termdocs