Beschreibung
We are looking for an experienced technical gameplay designer to join our team. Your main responsibility as our new colleague will be to prototype and implement gameplay interactions for a 3D, open world adventure game. You will also be involved in testing throughout production and integrating the results back into future iterations of the game.
As a technical gameplay designer you will have a keen eye for how to adjust a given interaction in order to get the resulting experience to feel just right. Our workflow is iterative and we strive for detail and high quality in every interaction that a player will experience. We are looking for someone who is excited about all of the small intricacies of gameplay design, as well as being passionate about gaming overall.
You should be willing to work onsite at the Playdead office in Copenhagen, Denmark. What will you be doing? Translate complex ideas and concepts into solid game mechanics through prototyping Implement gameplay interactions that are clear and compelling for the player Collaborate with level designers, artists, programmers, animators and other members of the development team to develop the vision for locations in the game Participate in test sessions and gather feedback to support future iterations of the game Define your own goals and tasks so that you can deliver your best work and support other team members to do the same Required skills Professional game development experience Ability to create gameplay prototypes wi
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