Описание
Figure is an AI Robotics company autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets.
We are based in North San Jose, CA and require 5 days/week in-office collaboration. It’s time to build. We’re looking for an engineer to own the training and deployment backbone behind our RL-based whole-body control systems.
This role sits at the intersection of robotics, machine learning, controls, and software systems engineering, and is critical to how quickly we can iterate, train, and deploy new capability to our fleet of humanoid robots. Key
Responsibilities
Own and scale the infrastructure used to train whole-body control policies (simulation, data pipelines, orchestration, visualizations) Design systems that are fast, reliable, and highly configurable for our controls engineers Ensure high cluster utilization and minimal downtime—unblocking the team and accelerating iteration cycles Evaluate and integrate physics engines, simulation environments, and parameterizations to balance realism and training speed Optimize hyperparameters and infrastructure to maximize training speed and efficiency and final model performance Build robust tooling to take policies from training → validation → deployment on hardware
Requirements
Strong software engineering fundamentals with production experience in Python and PyTorch Experience building or scaling training infrastructure for robotics, control systems, or large-scale ML workloads Familiarity with physic
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