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While Monks may contact potential candidates via LinkedIn, all applications must be submitted through our official website ( [link] ). Monks is looking for a Senior Technical Artist to join our team. This role focuses on pipeline development, shading and artist support, acting as a bridge between artists and our Unreal Engine pipeline.
You will play a key role in ensuring that art content and features are seamlessly integrated into the engine while maintaining the project’s artistic vision and respecting technical constraints. Role &
Responsibilities
Work with generalist to create 3D art and bring it into the engine Support artists in using the 3D art pipeline and user-facing engine tools Collaborate with artists to create high-quality 3D assets with a strong emphasis on materials, shaders, and surface realism Review creative workflows and identify opportunities for tool and pipeline improvements Develop Unreal Engine art pipeline tools and extensions with a focus on usability and
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