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Principal UX Designer, Creative Publishing

principalUSA - Remote, USСкор undefined/1002нед назад
Аналитика рынка
📊 Design / UX: зарплаты и спрос на рынке
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defigovisio
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Описание
At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what’s next. As the world’s foremost entertainment company, Netflix is looking for thoughtful, collaborative, courageous, and skillful creatives to join our gaming division in order to revolutionize entertainment. We connect people globally with movies and shows by delivering outstanding content and technological innovation through the world's leading streaming entertainment app, with more than 240 million memberships in over 190 countries. Members can watch as much as they want, anytime, anywhere, and now they can enjoy an expanding collection of Netflix curated and produced Games. At Netflix, we have an insatiable need to continually improve our product experience and the creative elements that support it, providing great value to our members, and this team sits at the forefront of the effort. About the Job Creative Publishing is Netflix’s creative leadership for games, maintaining a consistently high bar across our portfolio. As a Principal UX Designer, you will support developers from internal and external teams to define and drive craft excellence, providing guidance and feedback that elevates the experiential quality in our diverse portfolio of games. You will be a point of contact throughout each game’s development cycle, validating experiential cohesion and approachability for players. Responsibilities Advocate for user experience improvements with data-informed vision and design rationale Resolve experiential friction and optimize player flow by leading discovery, enforcing best practices, and rapid iteration Support high-level design goals with intuitive UX flows for mechanics and game features Work
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