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Chief Engineer - Air Dominance & Strike - Missile Production

Costa Mesa, California, United StatesScore undefined/1002w ago
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Description
S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years. ABOUT THE TEAM The Air Dominance & Strike team at Anduril develops aerial and multi-domain robotic systems. The team is responsible for taking products like Fury (unmanned fighter jet), Roadrunner (reusable, vertical take-off and landing, operator-supervised Autonomous Air Vehicle), and Barracuda (air-breathing cruise missile) from concept to product. We are looking for engineers excited to build the foundational vehicle stack that supports the wide range of AD&S initiatives, from early concept simulation to first flight to live operations to large scale fleet management. ABOUT THE JOB You’ll own the technical development of large Aircraft from white paper sketches and conceptual design through detailed design, build, flight test and transition to production. This includes vehicle layout and conceptual design, airframe and propulsion system d
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