Description
Mechanistry is looking for a passionate Senior C# Game Developer to join us in developing Timberborn - our successful city-building game. We are a Polish indie game studio, ready to expand our team as we continue the development of our debut title. Timberborn was met with an overwhelmingly positive reception from the player community and continues to engage thousands of city-building enthusiasts.
Do you have the talent and the desire to have your voice heard during the further development of the game and our future projects? If you’re ready for a new and exciting opportunity, we’d love to hear from you!
Responsibilities
Design, implement, and maintain gameplay systems in C# and Unity Design and evolve the game’s architecture to support the project’s long-term growth Assist designers and artists in their engine-related tasks Ensure the game’s stability by diagnosing complex issues and fixing bugs
Requirements
6+ years of professional programming experience, with a strong focus on C# Strong grasp of software engineering fundamentals - these matter more to us than prior game development experience Deep understanding of core data structures and their appropriate use cases Deep understanding of memory management and performance considerations Hands‑on experience with multithreaded programming Basic proficiency in Polish and English
Bonus points
Background in programming languages other than C# and in non-gaming software Experience with shader programming Experience with Unity D
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