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Intern Engineer - Game Engine System

internofficeEdmonton, CAScore 57/1005d ago
Market insights
📊 Game Development: salaries and demand on the market
Stack
c++unreal
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Description
Huawei Canada has an immediate Intern opening for an Engineer. About the team The Software-Hardware System Optimization Lab focuses on research and innovation in power efficiency and performance optimization for consumer devices. By leveraging the talents and capabilities of local academia and our team, we aim to build system-optimization capabilities for software and hardware across edge AI, multimedia, graphics, mobile gaming, and system software domains, thereby enhancing the user experience and performance competitiveness of Huawei's consumer device products. About the job: Design, develop, and maintain robust, high-quality plugins for Unreal Engine using C++ to extend core engine functionalities. , CANN) into the engine, creating a seamless workflow for gameplay and character animation teams. Integrate and maintain a wide range of third-party SDKs, including video, audio, networking, and analytics, ensuring stability and performance. Contribute to the extension and optimization of Unreal Engine's core systems to meet the unique demands of our projects. Develop tools and editor extensions within Unreal Editor to streamline workflows and enhance the productivity of designers, artists, and other engineers. Diagnose and resolve complex, system-level bugs and performance bottlenecks, from low-level engine code to high-level integrations. Provide expert-level technical support and documentation for the engine, plugins,
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