Description
The ideal candidate will have extensive full-time Unity programming experience in games. As a lead game developer, you will be responsible for leading the development team. This includes design, development, coding, testing, and debugging.
You will also coordinate the development team's schedule and ensure effective communication between team members and other areas, set up a development pipeline, estimate task completion, write technical design documents and assist the producer in having a vision for the future For this role, you will join the client's original team ahead of the launch of a cloud-streamed party game and take over day-to-day engineering delivery of its post-launch roadmap: social features, asynchronous multiplayer, themed content updates and, later, multiplayer across households. You will work as an extension of the client's studio in Helsinki. The game is built in Unity 6.3 (C#, URP, FMOD) and streams from the cloud to a TV, with phones acting as controllers (TypeScript/React).
WHAT YOU WILL DO: Lead the client engineering team and taking over from the original developers Own the architecture and SDK/platform integration Plan and estimate each update with the producer Set up the pipeline, tooling and telemetry Oversee backend-facing features such as async multiplayer Code review and mentoring
Requirements
5+ years of experience as a Unity game developer. Previous experience as Lead Developer of a team of more than 6 developers. Leading the development of at
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