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Unity Developer (AI forward)

SeniorremoteRemote: Argentina; Chile; Colombia; Ecuador; El Salvador; Mexico; Peru; Uruguay; UTC-8 to UTC-3, ARScore 63/1001d ago
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📊 Game Development: salaries and demand on the market
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awsazurec#ci/cdcloudlanggraphmongodbsketchsql
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Description
Join as a Unity Developer to build AI full-stack solutionsand shape an engineering culture that values autonomy, creativity, and technical excellence. 🚀 🌟 What do we offer? A central role in the team that defines the next products, not just maintains the existing ones End-to-end ownership of the agentic AI layer on top of what Labs ships AI-assisted development as a first-class practice, Claude Code, Cursor, Copilot, with the autonomy to exercise real engineering judgment Modern, multi-cloud stack: MongoDB + SQL, Azure + AWS Real influence over architecture, technical standards, and engineering culture beyond your immediate team A high-bar technical environment where your architectural decisions impact multiple teams and products 🧑🏻‍💻 Responsibilities: Build and maintain Unity (C#) field applications that customers rely on daily to sketch, configure, and publish pipe, duct, and other MEP work from the jobsite. Write production Unity code across the realities of the engine: scene and prefab architecture, the component lifecycle, input handling, UI, performance, and the editor/runtime split. Own the client-to-cloud integration path, login, publishing, and data sync between the Unity client and Stratus services, and the fidelity and error handling that keep it trustworthy. Build and maintain automated tests using the Unity Test Framework (NUnit), PlayMode integration tests and EditMode unit tests, and help reduce the stack-transfer fragility that isolates Unity work
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